01 · Snooker · the long game

Fifteen reds.
Zero arithmetic.

Fifteen reds, six colours and every rule of the game, built in. SideSpin knows what's on next, keeps the break and the points left, and tells the player behind how many snookers they need. Free balls, foul values and the re-spotted black included.

You track
Breaks, points left, snookers required
Format
Single frame or best of N
Rules
WPBSA
In the app

Straight from the app.

Tap the ball that went in. SideSpin lights only what's on next, keeps the break, and shows the lead, the points left and the snookers needed. When the last ball drops, the frame is scored and saved.

Red down: every colour lights up
Reds gone: the colours, in order
Black down: frame over, stats ready

The rules, properly

The official rules, built in.

Both scoring modes follow the WPBSA rules and only accept legal shots. Standard keeps it to one tap a foul; Tournament records every detail a referee would.

RULE 01

A red, then a colour.

While reds are on the table, SideSpin expects a red and then a colour. Once the reds are gone, it walks you through the colours in order: yellow to black.

RULE 02

Fouls are worth what they should be.

A foul is worth at least four, or the value of the ball on or the ball involved if that's higher. The foul tiles start at the right value, so you can't award too little.

RULE 03

Free balls and misses.

When a foul leaves the next player snookered, a free ball is offered. Call a miss with the foul (Tournament asks every time), and a tied frame goes to a re-spotted black.

RULE 04

Snookers required, always visible.

The board shows the lead, the reds left and the points remaining on one line, so the player behind knows exactly what they need.

SideSpin Pro

Pro reads your snooker: the Rivalry Report, your head-to-head with every opponent, and your breaks, potting and safety over time.

Start 30 days of Pro
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