02 · Six-Red Snooker · the short game

Same rules.
Six reds.

Six reds, six colours and a frame that's over in minutes. It's the same rule engine as full snooker, with free balls, foul values and points left, set up for the shorter game.

You track
Breaks, points left, snookers required
Format
Single frame or best of N
Rules
WPBSA

The rules, properly

The official rules, built in.

Both scoring modes follow the WPBSA rules and only accept legal shots. Standard keeps it to one tap a foul; Tournament records every detail a referee would.

RULE 01

Six reds, then the colours.

A red and then a colour while reds remain, then the colours in order. Exactly as in full snooker, with six reds instead of fifteen.

RULE 02

Same foul values.

Four points minimum, or the value of the ball on or the ball involved if higher.

RULE 03

Same free ball.

A foul that leaves the next player snookered offers a free ball, handled exactly as in the full game.

What you get

What SideSpin does for you.

  • Made for a quick session.Short frames suit a best-of-three before closing time, and the match count keeps up.
  • Same engine, same rigour.Ball order, break, points left and snookers required all work the same as in full snooker.
SideSpin Pro

Six-red frames feed the same rivalry as full snooker, so Pro's Rivalry Report, head-to-head and break analytics cover both.

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