No pockets.
Just geometry.
Three balls, no pockets and the hardest point in cue sports. Tap Point, Miss or Foul at the end of each shot. SideSpin keeps the innings, the average and the high run, and plays the equalising inning when the rules call for it.
- You track
- Points, innings, average, high run
- Format
- 15 to 50 points (40 by default)
- Rules
- UMB
Straight from the app.
One tap for each point, one to pass the table. SideSpin counts the innings and runs the shot clock, and the inning line shows the target and the format.
Prop the phone up and the score fills the screen, with the shot clock beside it. Every few seconds it switches to a full-screen clock the player can read from the table.
Every game builds the record: average, high run, innings per game and best game, for each opponent.
Tournament mode puts the referee console first: a live score sheet, the shot clock with time-outs and violations, and every foul recorded by type.
The official rules, built in.
Both scoring modes follow the UMB rules and only accept legal shots. Standard keeps it to one tap a foul; Tournament records every detail a referee would.
One point, three cushions.
The cue ball must hit both object balls, touching three or more cushions before the second. You judge the shot; one tap scores it.
The equalising inning.
At 40 points, the player who broke first finishing doesn't end it: the other player gets one last inning to level. At 50, it's first to the line.
A miss passes the table.
Tap Miss and the inning passes to your opponent, with your average updated.
A shot clock, if you want one.
Run a 30, 40 or 45-second shot clock with one timeout per player per game. Run out of time and it's a foul.
Pro keeps your average, high runs and innings over time, and your head-to-head with everyone you play.